Construction Algorithm |
1 |
|
Construct
a line AB as a given base of the square. |
2 |
|
Construct
a line at B so that it makes an angle 135° (measured
anti-clockwise) with the base AB. |
3 |
|
Construct
another line at A so that it makes an angle 45°(measured
anti-clockwise) with the base AB. |
4 |
|
Generate
the intersection point between the two constructed lines in steps 2 and
3 at M. |
5 |
|
Define
a rotation with center M and angle 90° using menu item
"Mode/Transformation /Rotation". |
6 |
|
Rotate the
point B by the defined rotation to construct the vertex C, then rotate
the point C to get the fourth vertex D of the square. |
7 |
|
Join
up the four points A, B, C and D to get the required square. |
8 |
|
Switch
to
drag mode. Pick
a free element. Move it around to check your construction. |
Construction Theorems |
The two diagonals of the
square are perpendicular to each other and equal in length.
Each diagonal of the square bisects two opposite angles.
Rotation preserves the distance between points. |